=============================================================================== COSMOS Fantasy - War of the Dark God BASIC GAME TYPICAL WORLD MAP, TURN 0 =============================================================================== ------------------------------------------------------------------------------- MAP NOTES ------------------------------------------------------------------------------- Hex 120: farmlands (SI) North Isle [1908(SI)]: size 3 of 5 interior terrain: city city trade rating: 8 5201(SI) Captain: 8 w.p./100% 5202(SI) Medium Infantry: 100/100%/100% 5203(SI) Archers: 50/100%/100% Hex 122: wooded hills (SI) South Isle [1909(SI)]: size 2 of 4 interior terrain: city city trade rating: 8 5204(SI) Captain: 8 w.p./100% 5205(SI) Hill Men: 75/100%/100% 5206(SI) Woodsmen: 50/100%/100% Stone Circle [1947(SI)] Hex 158: mountains 4809(GI) Giant Spiders: 30/100%/100% Hex 189: mountains 4724(IM) Eagle-men: 50/100%/100% Hex 259: hills Seaside Ruins [1900] interior terrain: ruins Stone Circle [1920] 4808(GI) Giant Spiders: 25/100%/100% Hex 287: farmlands (NI) Mistyhome [1816(NI)]: size 6 of 12 interior terrain: city city trade rating: 10 city walls: rating:2 strength:7 Misty Castle [1867(NI)] interior terrain: structure fortification rating:4 strength:14 4501(NI*) King of the Isles (Noble): 8 w.p./100% 4502(NI+) Prince Garold (Noble): 8 w.p./100% 4505(NI) High Priest of Requa: 10 w.p./100% Resources: holy mana:30 4508(NI) Captain: 8 w.p./100% 4509(NI) Captain: 8 w.p./100% 4510(NI) Medium Infantry: 75/100%/100% 4511(NI) Medium Infantry: 75/100%/100% 4512(NI) Archers: 100/100%/100% 4518(NI) Medium Infantry: 100/100%/100% 4519(NI) Light Infantry: 100/100%/100% 4517(NI) Medium Cavalry: 50/100%/100% Hex 292: mountains (So) The Dark Tower [1862(So)] interior terrain: structure fortification rating:4 strength:15 3201(So*) Sorcerer of the Dark Tower: 8 w.p./100% Resources: enchantment mana:50 Power Ring [1951(So)] 3202(So) Minor Sorcerer: 8 w.p./100% Resources: enchantment mana:10 3203(So) Minor Sorcerer: 8 w.p./100% Resources: enchantment mana:10 3209(So) Mercenary Captain: 8 w.p./100% 3210(So) Mercenaries (Medium Infantry): 25/100%/100% 3211(So) Mercenary Archers: 25/100%/100% 3212(So) Mountain Men: 50/100%/100% Hex 294: mountains Iron Mine [1940(IM)] interior terrain: caves Hex 297: farmlands (HE) Ogellion [1804(HE)]: size 10 of 20 interior terrain: city city trade rating: 10 city walls: rating:4 strength:13 The White Tower [1853(HE)] interior terrain: structure fortification rating:5 strength:15 4001(HE*) King Cegallin (Elven Lord): 12 w.p./100% 4004(HE) Mouth of Enellior (Elven Priest): 12 w.p./100% Resources: holy mana:30 4010(HE) Elven Infantry: 50/100%/100% 4011(HE) Elven Archers: 50/100%/100% 4008(HE) Elven Captain: 10 w.p./100% 4016(HE) Elven Pikemen: 100/100%/100% Hex 301: farmlands (PP) Pyr [1806(PP)]: size 4 of 10 interior terrain: city city trade rating: 6 Castle Pyr [1852(PP)] interior terrain: structure fortification rating:3 strength:11 3601(PP*) King of Pyr (Pirate Lord): 10 w.p./100% Resources: enchantment mana:20 3604(PP+) Redskull the Grim (Pirate Lord): 10 w.p./100% 3607(PP) Pirate: 10 w.p./100% 3609(PP) Mercenary Captain: 8 w.p./100% 3610(PP) Pirates: 75/100%/100% 3611(PP) Pirates: 75/100%/100% 3614(PP) Mercenaries (Medium Infantry): 75/100%/100% 3615(PP) Mercenary Archers: 75/100%/100% Hex 328: mountains Gold Mine [1904(IM)] interior terrain: caves 4711(IM) Darklings: 150/100%/100% Hex 329: hills 4709(IM) Giants: 30/100%/100% Hex 331: farmlands (HE) Mirion [1830(HE)]: size 5 of 10 interior terrain: city city trade rating: 10 city walls: rating:3 strength:11 4002(HE+) Lady Niella (Elven Lord): 12 w.p./100% 4007(HE) Elven Knight: 12 w.p./100% 4014(HE) Elven Archers: 100/100%/100% 4015(HE) Elven Cavalry: 75/100%/100% Hex 332: farmlands (HE) Castle Trollbane [1859(HE)] interior terrain: structure fortification rating:4 strength:12 4003(HE+) Lord Gara (Elven Lord): 12 w.p./100% 4009(HE) Elven Captain: 10 w.p./100% 4012(HE) Elven Infantry: 50/100%/100% 4013(HE) Elven Archers: 50/100%/100% 4017(HE) Elven Infantry: 50/100%/100% 4018(HE) Elven Archers: 50/100%/100% Hex 358: farmlands (NI) Woodisle [1842(NI)]: size 3 of 6 interior terrain: city city trade rating: 7 4504(NI+) Duke of Woodisle (Noble): 8 w.p./100% 4515(NI) Medium Infantry: 100/100%/100% 4516(NI) Archers: 50/100%/100% Hex 361: wooded hills 4704(IM) Centaurs: 40/100%/100% Hex 363: woods Stone Circle [1919] 4805(GI) Giant Ants: 350/100%/100% Hex 373: hills (PP) Rockcove [1822(PP)]: size 5 of 10 interior terrain: city city trade rating: 6 Rockcove Keep [1847(PP)] interior terrain: structure fortification rating:4 strength:14 3602(PP+) Mack the Black (Pirate Lord): 10 w.p./100% 3603(PP+) Crossbones Jack (Pirate Lord): 10 w.p./100% 3616(PP) Medium Infantry: 50/100%/100% 3617(PP) Archers: 50/100%/100% 3618(PP) Medium Infantry: 50/100%/100% 3619(PP) Archers: 50/100%/100% 3608(PP) Pirate: 10 w.p./100% 3612(PP) Pirates: 75/100%/100% 3613(PP) Pirates: 75/100%/100% Old Skull Mine [1870(PP)] interior terrain: caves Hex 394: hills (OQ) Northshore [1826(OQ)]: size 5 of 10 interior terrain: city city trade rating: 8 city walls: rating:3 strength:11 Northshore Keep [1845(OQ)] interior terrain: structure fortification rating:4 strength:14 3902(OQ+) Master of Northshore (Noble): 8 w.p./100% 3907(OQ) Knight: 10 w.p./100% 3911(OQ) Crossbowmen: 75/100%/100% 3917(OQ) Heavy Infantry: 100/100%/100% 3915(OQ) Heavy Infantry: 50/100%/100% Hex 395: wooded hills (Dr) Holy Grove [1885(Dr)] interior terrain: woods 4302(Dr+) Master Druid of Willows: 10 w.p./100% Stone Circle [1942(Dr)] Hex 399: woods (Dr) Holy Grove [1884(Dr)] interior terrain: woods 4301(Dr*) Master Druid of Oaks: 10 w.p./100% 4311(Dr) Woodsmen: 75/100%/100% Hex 403: wooded hills Stone Circle [1944] 4717(IM) Centaurs: 50/100%/100% Hex 405: hills (Gn) Dwarfhome [1834(Gn)]: size 4 of 8 interior terrain: city city trade rating: 5 city walls: rating:3 strength:9 3709(Gn) Dwarven Captain: 10 w.p./100% 3714(Gn) Dwarven Infantry: 50/100%/100% 3715(Gn) Dwarven Crossbowmen: 50/100%/100% Hex 410: jungle 4801(GI) Giant Spiders: 40/100%/100% Hex 411: mountains Iron Mine [1916] interior terrain: caves 4702(IM) Minotaurs: 40/100%/100% Hex 428: woods (NI) Stone Circle [1915(NI)] Hex 435: woods (Dr) Stone Circle [1949(Dr)] 4314(Dr) Treants: 20/100%/100% Hex 436: high mountains 4908(An) Giant Eagles: 40/100%/100% Hex 437: mountains (Tr) Granaduk Mines [1864(Tr)] interior terrain: caves 3504(Tr) Bloodgem (Troll Shaman): 10 w.p./100% 3511(Tr) Trolls: 25/100%/100% Hex 443: jungle 4720(IM) Cat-men: 100/100%/100% Hex 444: farmlands (CE) El-Nabur [1836(CE)]: size 5 of 10 interior terrain: city city trade rating: 7 Castle of El-Nabur [1872(CE)] interior terrain: structure fortification rating:4 strength:13 4604(CE+) Emir of El-Nabur: 8 w.p./100% 4612(CE) Light Infantry: 100/100%/100% 4613(CE) Archers: 100/100%/100% Hex 465: hills 4706(IM) Minotaurs: 30/100%/100% Hex 466: farmlands (OQ) Quama [1814(OQ)]: size 8 of 15 interior terrain: city city trade rating: 10 city walls: rating:3 strength:11 Quama Castle [1844(OQ)] interior terrain: structure fortification rating:4 strength:14 3901(OQ*) Grand Master of Quama (Noble): 8 w.p./100% 3905(OQ) High Priest of Quama: 10 w.p./100% Resources: holy mana:30 3906(OQ) Knight: 10 w.p./100% 3910(OQ) Crossbowmen: 100/100%/100% 3916(OQ) Heavy Cavalry: 75/100%/100% 3914(OQ) Heavy Infantry: 50/100%/100% Hex 467: farmlands (OQ) Horseford Keep [1854(OQ)] interior terrain: structure fortification rating:4 strength:14 3903(OQ+) Master of Horseford (Noble): 8 w.p./100% 3908(OQ) Knight: 10 w.p./100% 3912(OQ) Crossbowmen: 75/100%/100% 3918(OQ) Pikemen: 100/100%/100% Hex 468: plains 4907(An) Buffalo Herd: 150/100%/100% Hex 470: mountains Ruined Tower [1898] interior terrain: ruins 4723(IM) Minotaurs: 50/100%/100% Hex 471: high mountains 4721(IM) Eagle-men: 40/100%/100% Hex 473: mountains (Tr) Ugrak Da [1820(Tr)]: size 5 of 10 interior terrain: caves 3501(Tr*) King Bonecrusher (Troll Chief): 12 w.p./100% 3502(Tr+) Chief Stonehide (Troll Chief): 12 w.p./100% 3507(Tr) Troll Hero: 12 w.p./100% 3510(Tr) Trolls: 50/100%/100% 3518(Tr) Goblins: 50/100%/100% 3509(Tr) Hobgoblin Captain: 6 w.p./100% 3512(Tr) Hobgoblins: 100/100%/100% Hex 476: hills (Gn) Gnomeport [1843(Gn)]: size 4 of 8 interior terrain: city city trade rating: 7 city walls: rating:2 strength:6 Gnomeport Keep [1858(Gn)] interior terrain: structure fortification rating:4 strength:14 3703(Gn+) Lord Diamond (Gnome Lord): 10 w.p./100% 3708(Gn) Gnome Captain: 10 w.p./100% 3712(Gn) Gnome Warriors: 100/100%/100% 3713(Gn) Gnome Archers: 50/100%/100% Hex 477: jungle 4811(GI) Giant Spiders: 35/100%/100% Hex 479: farmlands (CE) El-Sha'al [1818(CE)]: size 15 of 25 interior terrain: city city trade rating: 8 city walls: rating:3 strength:9 The Jade Palace of El-Sha'al [1855(CE)] interior terrain: structure fortification rating:3 strength:11 4600(CE) High Priest of Rakatar: 10 w.p./100% Resources: holy mana:30 4601(CE*) Caliph of El-Sha'al (Emir): 8 w.p./100% 4602(CE+) Vezir Jashar (Emir): 8 w.p./100% 4605(CE) General Al-Nisel: 8 w.p./100% 4610(CE) Light Infantry: 150/100%/100% 4611(CE) Archers: 100/100%/100% 4619(CE) Light Cavalry: 50/100%/100% 4620(CE) Light Cavalry: 50/100%/100% 4621(CE) Mounted Archers: 50/100%/100% 4607(CE) Captain: 8 w.p./100% 4622(CE) Light Cavalry: 50/100%/100% Hex 480: hills (CE) Shakurat [1841(CE)]: size 4 of 8 interior terrain: city city trade rating: 6 4606(CE) General Hasun: 8 w.p./100% 4609(CE) Captain: 8 w.p./100% 4616(CE) Medium Cavalry: 50/100%/100% 4617(CE) Medium Cavalry: 50/100%/100% 4623(CE) Light Infantry: 100/100%/100% 4624(CE) Light Infantry: 100/100%/100% Hex 499: hills (NI) Ellenstown [1823(NI)]: size 5 of 10 interior terrain: city city trade rating: 7 Castle Ellen [1868(NI)] interior terrain: structure fortification rating:4 strength:14 4503(NI+) Duke of Ellensisle (Noble): 8 w.p./100% 4513(NI) Medium Infantry: 100/100%/100% 4514(NI) Archers: 100/100%/100% Hex 504: woods (EW) Oakford Castle [1856(EW)] interior terrain: structure fortification rating:4 strength:14 4103(EW) Greycloak (Elven Wolfmaster): 10 w.p./100% 4109(EW) Elven Ranger: 12 w.p./100% 4112(EW) Wood Elves: 100/100%/100% 4113(EW) Wood Elves: 100/100%/100% 4114(EW) Elven Wolfriders: 75/100%/100% Hex 508: wooded hills (Tr) Kazuk [1837(Tr)]: size 4 of 8 interior terrain: wooded hills city trade rating: 5 3503(Tr+) Chief Elfeater (Troll Chief): 12 w.p./100% 3508(Tr) Hobgoblin Captain: 6 w.p./100% 3513(Tr) Goblins: 100/100%/100% 3514(Tr) Goblins: 100/100%/100% 3515(Tr) Goblins: 100/100%/100% 3516(Tr) Goblin Wolfriders: 40/100%/100% 3517(Tr) Goblin Wolfriders: 40/100%/100% Hex 510: farmlands (Gn) Goldenvale [1808(Gn)]: size 8 of 15 interior terrain: city city trade rating: 10 city walls: rating:4 strength:12 3701(Gn*) King Goldbeard (Gnome Lord): 10 w.p./100% 3702(Gn+) Lord Gemfinder (Gnome Lord): 10 w.p./100% 3704(Gn) Glimmernose (Gnome Wizard): 10 w.p./100% Resources: enchantment mana:30 3707(Gn) Gnome Captain: 10 w.p./100% 3710(Gn) Gnome Warriors: 100/100%/100% 3711(Gn) Gnome Archers: 100/100%/100% Hex 511: mountains (Gn) South Mountain Mines [1865(Gn)] interior terrain: caves Hex 514: farmlands (CE) Caramish [1821(CE)]: size 5 of 10 interior terrain: city city trade rating: 10 4603(CE+) Emir of Caramish: 8 w.p./100% 4608(CE) Captain: 8 w.p./100% 4614(CE) Light Infantry: 100/100%/100% 4615(CE) Pikemen: 100/100%/100% 4618(CE) Archers: 100/100%/100% Hex 536: plains 4905(An) Buffalo Herd: 125/100%/100% Hex 539: woods (EW) Silverleaf [1807(EW)]: size 6 of 10 interior terrain: woods city trade rating: 10 city walls: rating:2 strength:7 4101(EW*) King Goldenoak (Lord of the Woods): 12 w.p./100% 4102(EW+) Prince Strongbow (Lord of the Woods): 12 w.p./100% 4108(EW) Elven Ranger: 12 w.p./100% 4110(EW) Wood Elves: 100/100%/100% 4111(EW) Wood Elves: 100/100%/100% Hex 540: woods (Dr) Stone Circle [1934(Dr)] 4308(Dr) Minor Druid: 8 w.p./100% 4309(Dr) Hero: 10 w.p./100% 4310(Dr) Woodsmen: 75/100%/100% 4315(Dr) Wolves: 100/100%/100% Hex 541: plains 4810(GI) Giant Ants: 400/100%/100% Hex 542: plains Ruined Keep [1896] interior terrain: ruins Hex 544: woods Stone Circle [1937] Hex 547: jungle Overgrown Ruins [1899] interior terrain: ruins 4802(GI) Giant Ants: 350/100%/100% Hex 548: jungle 4904(An) Crocodiles: 25/100%/100% Hex 550: mountains Gold Mine [1895(IM)] interior terrain: caves 4713(IM) Darklings: 200/100%/100% Hex 569: hills Blasted Ruins [1888] interior terrain: ruins Iron Mine [1950] interior terrain: caves Hex 571: plains (OQ) Eastguard Castle [1861(OQ)] interior terrain: structure fortification rating:4 strength:14 3904(OQ+) Master of Eastguard (Noble): 8 w.p./100% 3909(OQ) Knight: 10 w.p./100% 3913(OQ) Crossbowmen: 100/100%/100% 3919(OQ) Heavy Infantry: 100/100%/100% Hex 572: hills Lowhill [1911(Lo)]: size 2 of 4 interior terrain: city city trade rating: 5 city walls: rating:1 strength:4 5301(Lo) Hill Men: 100/100%/100% Hex 573: wooded hills (Dr) Stone Circle [1946(Dr)] 4303(Dr+) Master Druid of Rowans: 10 w.p./100% 4312(Dr) Woodsmen: 50/100%/100% 4313(Dr) Hill Men: 50/100%/100% Hex 577: swamp 4903(An) Crocodiles: 25/100%/100% Hex 578: plains Ruined City [1897] interior terrain: ruins 4902(An) Buffalo Herd: 120/100%/100% Hex 580: hills Iron Mine [1931] interior terrain: caves 4705(IM) Minotaurs: 40/100%/100% Hex 581: hills 4901(An) Lions: 10/100%/100% Hex 584: jungle 4722(IM) Cat-men: 50/100%/100% Hex 587: farmlands (QW) Ivory [1838(QW)]: size 4 of 8 interior terrain: city city trade rating: 7 city walls: rating:2 strength:8 Ivory Tower [1857(QW)] interior terrain: structure fortification rating:4 strength:14 3802(QW) General Shablak: 8 w.p./100% 3810(QW) Medium Infantry: 100/100%/100% 3811(QW) Crossbowmen: 100/100%/100% 3809(QW) Captain: 8 w.p./100% 3819(QW) Heavy Infantry: 75/100%/100% 3820(QW) Heavy Infantry: 75/100%/100% Hex 588: farmlands (QW) Pearl [1812(QW)]: size 10 of 20 interior terrain: city city trade rating: 10 city walls: rating:3 strength:11 Pearl Keep [1851(QW)] interior terrain: structure fortification rating:4 strength:14 3801(QW*) Queen Aratin of Wey (Warlord): 10 w.p./100% 3803(QW) General D'Yalla: 8 w.p./100% 3812(QW) Heavy Infantry: 50/100%/100% 3813(QW) Crossbowmen: 100/100%/100% 3807(QW) Captain: 8 w.p./100% 3817(QW) Medium Infantry: 100/100%/100% 3818(QW) Medium Infantry: 100/100%/100% Hex 606: desert 4807(GI) Giant Scorpions: 25/100%/100% Hex 607: desert Oasis [1887] interior terrain: desert Hex 608: wooded hills 4710(IM) Centaurs: 50/100%/100% Hex 610: wooded hills Gold Mine [1891(IM)] interior terrain: caves 4714(IM) Darklings: 100/100%/100% Hex 612: swamp 4718(IM) Bog Crabs: 50/100%/100% Hex 613: plains (FC) Grancor [1894(FC)]: size 6 of 12 interior terrain: city city trade rating: 10 city walls: rating:3 strength:9 5101(FC) Captain: 8 w.p./100% 5102(FC) Heavy Infantry: 150/100%/100% 5103(FC) Crossbowmen: 100/100%/100% 5104(FC) City Guard (Medium Infantry): 50/100%/100% Hex 614: plains (FC) Freetown [1890(FC)]: size 5 of 10 interior terrain: city city trade rating: 8 city walls: rating:3 strength:9 5105(FC) Captain: 8 w.p./100% 5106(FC) Medium Infantry: 150/100%/100% 5107(FC) Archers: 150/100%/100% 5108(FC) City Guard (Heavy Infantry): 40/100%/100% 5109(FC) Patrol (Medium Cavalry): 75/100%/100% Hex 615: plains 4906(An) Buffalo Herd: 50/100%/100% Hex 621: farmlands (QW) 3821(QW) Light Cavalry: 50/100%/100% Hex 640: wastelands (VL) Ruined Port [1893(VL)] interior terrain: ruins Hex 644: hills Clearbrooke [1912(Cl)]: size 2 of 4 interior terrain: city city trade rating: 5 city walls: rating:2 strength:6 5401(Cl) Medium Infantry: 100/100%/100% Hex 645: wooded hills Stone Circle [1939] Hex 647: swamp (BM) 3302(BM) Bear-man: 12 w.p./100% 3304(BM) Toad-man: 10 w.p./100% 3313(BM) Frog-men: 100/100%/100% Hex 648: woods Stone Circle [1938] Hex 649: wooded hills 4804(GI) Giant Ants: 200/100%/100% Hex 650: hills Gold Mine [1903(IM)] interior terrain: caves 4712(IM) Darklings: 100/100%/100% Hex 651: high mountains 4803(GI) Giant Spiders: 35/100%/100% Hex 653: mountains (Dw) Mount Greyfist [1802(Dw)]: size 6 of 10 interior terrain: city city trade rating: 10 city walls: rating:5 strength:16 Castle Greyfist [1850(Dw)] interior terrain: structure fortification rating:5 strength:18 4201(Dw*) King Silverhammer (Dwarven Lord): 12 w.p./100% 4202(Dw+) Prince Skullbreaker (Dwarven Lord): 12 w.p./100% 4210(Dw) Dwarven Infantry: 75/100%/100% 4211(Dw) Dwarven Infantry: 75/100%/100% 4212(Dw) Dwarven Crossbowmen: 50/100%/100% 4208(Dw) Dwarven Captain: 10 w.p./100% 4209(Dw) Gnome Captain: 10 w.p./100% 4213(Dw) Dwarven Infantry: 75/100%/100% 4214(Dw) Dwarven Crossbowmen: 50/100%/100% 4217(Dw) Gnome Archers: 50/100%/100% Hex 656: plains (QW) Coral [1828(QW)]: size 5 of 10 interior terrain: city city trade rating: 7 city walls: rating:3 strength:11 3804(QW) General Muto: 8 w.p./100% 3806(QW) Grand Mahout: 8 w.p./100% 3808(QW) Captain: 8 w.p./100% 3814(QW) Crossbowmen: 100/100%/100% 3815(QW) Heavy Infantry: 100/100%/100% 3816(QW) Elephant Riders: 20/100%/100% Hex 674: mountains (VL) The Bone Palace [1846(VL)] interior terrain: ruins fortification rating:4 strength:13 3101(VL*) The Vampire Lord (Greater Vampire): 12 w.p./100% 3102(VL) Vampire: 10 w.p./100% 3103(VL) Vampire: 10 w.p./100% 3108(VL) Skeleton Knight: 8 w.p./100% 3109(VL) Hero: 10 w.p./100% 3110(VL) Mercenaries (Medium Infantry): 50/100%/100% 3111(VL) Mountain Men: 30/100%/100% 3112(VL) Skeletons: 25/100%/100% 3113(VL) Zombies: 100/100%/100% Hex 676: desert (Sm) Oasis [1886(Sm)] interior terrain: desert wall rating:2 strength:6 3408(Sm) Snakeman Captain: 8 w.p./100% 3412(Sm) Desert Snakemen: 100/100%/100% 3413(Sm) Desert Snakemen: 100/100%/100% Hex 677: swamp (Sm) 3409(Sm) Snakeman Captain: 8 w.p./100% 3414(Sm) Marsh Snakemen: 100/100%/100% 3415(Sm) Dzarek Riders: 40/100%/100% Hex 679: hills Ruined Castle [1892] interior terrain: ruins Hex 680: hills 3314(BM) Fox-man: 4 w.p./100% 4703(IM) Minotaurs: 35/100%/100% 4708(IM) Giants: 25/100%/100% Hex 682: woods 3315(BM) Fox-man: 4 w.p./100% 4701(IM) Centaurs: 40/100%/100% Hex 686: high mountains 4909(An) Giant Eagles: 50/100%/100% Hex 688: mountains (Dw) Mines of Stoneaxe [1866(Dw)] interior terrain: caves Hex 689: mountains (Dw) Ironpoint [1832(Dw)]: size 4 of 6 interior terrain: city city trade rating: 6 city walls: rating:4 strength:12 4203(Dw+) Lord of Ironpoint (Dwarven Lord): 12 w.p./100% 4207(Dw) Dwarven Captain: 10 w.p./100% 4215(Dw) Dwarven Infantry: 75/100%/100% 4216(Dw) Dwarven Crossbowmen: 50/100%/100% Ironpoint Mines [1863(Dw)] interior terrain: caves Hex 710: wastelands Ruined Town [1889] interior terrain: ruins Hex 711: swamp 4719(IM) Bog Crabs: 40/100%/100% Hex 712: swamp (Sm) Shebesh Ssash [1801(Sm)]: size 3 of 10 interior terrain: city city trade rating: 2 3401(Sm*) King Ssurish (Snakeman Lord): 12 w.p./100% 3402(Sm+) Lord Shishrash (Snakeman Lord): 12 w.p./100% Rod of Ssss [1952(Sm)] 3403(Sm) Marshal Essh'sh (Snakeman General): 8 w.p./100% 3407(Sm) Snakeman Captain: 8 w.p./100% 3410(Sm) Grey Snakemen: 75/100%/100% 3411(Sm) Grey Snakemen: 75/100%/100% 3416(Sm) Black Snakemen: 100/100%/100% Hex 718: woods Stone Circle [1917] Hex 719: woods (EK) North Tower [1848(EK)] interior terrain: structure fortification rating:4 strength:12 4404(EK+) North Warden (Noble): 8 w.p./100% 4409(EK) Captain: 8 w.p./100% 4412(EK) Light Infantry: 50/100%/100% 4413(EK) Archers: 50/100%/100% 4415(EK) Heavy Infantry: 75/100%/100% 4416(EK) Heavy Infantry: 75/100%/100% 4417(EK) Archers: 50/100%/100% Hex 721: farmlands (EK) Tradition [1840(EK)]: size 4 of 6 interior terrain: city city trade rating: 6 4402(EK+) Prince Larulf (Noble): 8 w.p./100% Hex 722: hills (EK) South Tower [1860(EK)] interior terrain: structure fortification rating:4 strength:14 4410(EK) Light Infantry: 50/100%/100% 4411(EK) Archers: 50/100%/100% Hex 750: hills (BM) Stronghold of the Beast Master [1902(BM)] interior terrain: hills fortification rating:2 strength:8 3301(BM*) The Beast Master (Lion-man): 16 w.p./100% 3303(BM) Vulture-man: 10 w.p./100% Resources: enchantment mana:20 3309(BM) Lizard-man: 10 w.p./100% 3310(BM) Dog-men: 75/100%/100% 3311(BM) Dog-men: 75/100%/100% 3312(BM) Wolf-men: 100/100%/100% Hex 752: hills Ruined Temple [1901] interior terrain: ruins 4707(IM) Hobgoblins: 50/100%/100% Hex 754: farmlands (EK) Eastport [1810(EK)]: size 8 of 15 interior terrain: city city trade rating: 10 city walls: rating:2 strength:7 4401(EK*) King of The East (Noble): 8 w.p./100% 4405(EK) High Priest of Duhal: 10 w.p./100% Resources: holy mana:30 4408(EK) Captain: 8 w.p./100% 4414(EK) Heavy Cavalry: 25/100%/100% Hex 755: farmlands (EK) Sandport [1824(EK)]: size 5 of 10 interior terrain: city city trade rating: 8 city walls: rating:2 strength:6 4403(EK+) Duke of Sandport (Noble): 8 w.p./100% Hex 817: hills Stone Circle [1945] Hex 818: high mountains Ancient Ruined Fort [1910] interior terrain: ruins Gold Mine [1905(IM)] interior terrain: caves 4715(IM) Darklings: 100/100%/100% 4716(IM) Giants: 40/100%/100%